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- #EVE ONLINE SUPPORT OS HOW TO#
- #EVE ONLINE SUPPORT OS INSTALL#
- #EVE ONLINE SUPPORT OS UPDATE#
- #EVE ONLINE SUPPORT OS DOWNLOAD#
- #EVE ONLINE SUPPORT OS MAC#
Both macOS and Windows users will be able to join. To join the playtest, you must be running the latest version of the EVE Online launcher.
#EVE ONLINE SUPPORT OS HOW TO#
If you encounter issues on a system that works on Tranquility, please see the section below on how to report this. There is no change for players using Windows against EVE’s System Requirements. We plan to release a native version of the client for M1-powered Macs in the future.
#EVE ONLINE SUPPORT OS INSTALL#
If you do not have Rosetta 2 installed on these new Macs, then you will receive a prompt to install it when the game first runs. We support these systems using Rosetta 2.
#EVE ONLINE SUPPORT OS MAC#
Your Mac must have a minimum of 4GB of RAM and dual core CPU recently released new ARM-based Macs powered by their M1 chip. We may support older versions of macOS in the future.
#EVE ONLINE SUPPORT OS UPDATE#
You will need to have the latest supplemental update installed (10.15.7 for example) to ensure the best experience. For this first public playtest, the client will work on macOS 10.15 and above. We strongly recommend running the latest version of macOS where possible. As always, do not use what you see on Singularity for decisions on Tranquility. This is intended and may mean some things appear to have been reverted or changed on Singularity.
The client and server version that will be used is not reflective of what is upcoming for Tranquility. The test client will automatically be removed from your system in a future launcher update. Once we completely move from Wine to a native macOS client, the total install size for EVE Online will be around the same. The Native Mac Client will use additional space during the public test period. #EVE ONLINE SUPPORT OS DOWNLOAD#
As a result, the client will download files needed in the background, as opposed to downloading every file before you can play. This is to ensure that we get test coverage of the ‘Download on Demand’ system that the client uses.
For the playtest, the Native Mac Client will not use any existing files that you may have downloaded. The purpose of this playtest is to help identify serious problems like crashes, failure to launch, performance issues, and uncover some of the current unknowns we know will be present. Save and close any other running programs to ensure you do not lose any work in the event of a crash. You will encounter bugs and possibly crashes. The native Mac Client is not a finished product. There are a few important things that you should be aware if participating in the playtest: A native Mac Client means a better experience for existing macOS players, and will in addition bring new players to New Eden. The playtest will take place between 15 April and the 21 April on our test server, Singularity.Īs with the 64bit client, your participation would be invaluable in helping the team create a stronger technical foundation for EVE to continue setting it up for its third decade. We are now excited to announce the dates for our first public playtest! At the end of 2020 we posted the news that we would be making a native EVE client for macOS. If you are interested in using eNSP, you can download eNSP in my post Download the eNSP. After that, you'll get the necessary files. It will require all seven parts to finish the extracting. Finish all the files renaming before step 3.įold all the renamed files in the same folder, and extract the files again. rar, for example, the file "" changed to "". You'll get the seven files, named from "" to "". I'll show you guys how to extract the image files.ĭownload all the parts and extract them accordingly. Upload the CE12800 image into the EVE-NG path: /opt/unetlab/addons/qemu/įix the permission using command: /opt/unetlab/wrappers/unl_wrapper -a fixpermissionsĪs I received massive messages about how to use the images. Upload the ce icon file( ce.png) into the EVE-NG path: /opt/unetlab/html/images/icons/ Upload the configuration( huaweice12800.yml) into the EVE-NG path: /opt/unetlab/html/templates/intel/ If you are using the AMD CPU, the accordingly path is /opt/unetlab/html/templates/amd/ I'll show you a way to integrate the Huawei eNSP images into the EVE-NG.ĭownload the CE12800 images and configuration file, also the CE12800 icon.